Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2019-09-12 04:47 pm
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TDM #8
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. ... and you’re here! Finally! Welcome to Duplicity. After choosing a door and stepping through to the other side, the first thing that greets you are the enthusiastic faces of people in medical scrubs and pristine lab coats. Their enthusiasm translates to eagerness as they strip you of your clothes to perform a thorough examination—you will be healed, bathed, and given a paper gown to wear until your items can be processed and delivered to your residence later in the evening. You are also given a device that accesses the network as well as the time and location of orientation. If you enter Duplicity into the Up, congratulations! You’re a Dominant, which means you are immediately picked up by a limo after processing and taken to your highrise. Here, it is two Dominants per floor with separate apartments. If you enter Duplicity into the Down, congratulations! You’re a Submissive, which means you are directed towards public transportation with the address of the motel you’ll be living in. Here, it is two Submissives per room with a shared common space for all rooms. Enjoy your free time until orientation! Participation is mandatory by all new and old arrivals. The hellish summer heat is finally starting to subside, and the cool breeze suggests autumn is approaching. |
![]() After stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() The weather’s getting cooler, and people have begun transitioning from summer clothing to the sweaters and jackets of early fall. With jackets come pockets, and with pockets come a bizarre uptick in robberies. Then again, perhaps the correlation is flawed. In the Down, getting robbed is a constant threat. Gangs of street toughs look for lone or inattentive people who look like they’ve got valuables on hand. Uncontracted Submissives are particularly easy to rob, since authorities have little time to bother with a lowly Submissive without a Dominant to advocate for them. One particularly nasty gang of young adult men, the Bulldogs, hangs out near the train, looking to ambush unwary Submissives fresh out of Orientation. They are prone to violent muggings and will simply beat up their target and leave them in a gutter when they’re finished robbing them. In the Up, the streets are nominally safer, but there have been reports of a group of college-aged Submissive women taking advantage of their designation to attack travelers. They, too, stand near the train and the orientation center, looking to seduce passersby into an alley where a group of them can beat and mug their victims, usually Dominants looking to capitalize on their pretty appearances. But you’re truthfully at risk anywhere in the city. The new arrivals are easy targets, and any brazen thief might get the idea to make some quick cash. The authorities are spread too thin to help, but perhaps LIErs can look out for one another? Or they might just get in on the thievery. Everyone’s out for themselves, after all. |
( CW: potential dubcon, drugs, BDSM/sexual torture, prostitution, public use ) Surrounding a large building near the orientation center in the Up, banners and fliers announcing the beginning of the inaugural Duplicity High Tech Sexpo, a trade show for businesses and manufacturers of adult novelties. Since this is the expo’s first year, admission is free and many excited volunteers are handing out vouchers all over the city. These vouchers can be exchanged for goods and services within the expo, but have no monetary value outside of it. Even if you refuse them, you’ll likely find two or three of them tucked into your bag or pocket. Inside the expo hall, there are dozens of booths pitching a variety of entertainments. Many offer interactive demonstrations, showing off their tech for the crowds of interested onlookers. Competition is fierce, and booths try to attract attention and customers through any means necessary. There are private rooms all around the expo for potential customers to try out the products. Booths will also happily accept volunteers for demos, or try to recruit them by bribing them with cash or free samples. There’s a nasty rumor going around that some are recruiting volunteers via more illicit means, like drugging and dressing them up, but surely that’s an exaggeration… Some of the smaller booths sell more traditional toys and accessories: leashes and collars, specialty lubes and massage oils, fetish gear, strap-ons, dildos and vibrators in myriad shapes and sizes, and other basic items. Others advertise apps for the devices, the most notable of which is HUGGR (which LIErs may recognize as a poorly rebuilt sex-themed version of a certain other app.) The closer you get to the big-ticket sponsor booths, the more elaborate and fantastic the products become. One of the most eye-catching demos is for the Climax VR Headset. You and a partner both wear a VR headset, which displays a collaborative virtual scenario. Both partners can alter the setting and surroundings however they like, and any sexual activity conducted in VR transmits real sensations to their bodies. You can come together without ever physically touching. Symphony Hydraulics have a large, loud booth where crowds gather to watch perhaps the most outrageous demo: a variety of fucking machines. Volunteers get stripped, strapped in, and turned on, brought to screaming orgasms in front of the whole crowd. There is a fifteen minute break between demos on each machine, as some poor intern hurriedly washes and sanitizes them between uses. In the interim, they offer smaller, portable versions for sale or rent at the expo. (Some may note that a few of the Symphony Hydraulics staff members look a bit familiar.) Does all this high-tech equipment have you overwhelmed? Wish you could go back to a simpler time? Sir Robert’f Bedroome Provifionf (sic) is helmed by historical reenactor Robert Plum, who has also created his own line of medieval torture device-themed sex toys. Need a chastity belt to keep your Submissive all to yourself? A rack with an attached spreader-bar? An iron maiden with soft vibrating silicone ticklers inside? All the stocks and whips and chains you could ever need? Sir Robert has you covered. Of course, everything on display is harmlessly altered for sexual novelty purposes, but one might also ask to see Sir Robert’s “special” merchandise in the back. Perhaps the most unassuming booth at the expo belongs to Grandma Hattie’s Snacks and Sweets. Grandma Hattie, a kindly old Submissive, has partnered with a tech company to produce what appear to be completely normal vending machines, stocked full of her tasty homemade bread, snack cakes, and other baked goods. Vouchers are good for a free sample of any treat from a vending machine. They taste amazing and have no apparent odd effects-- until 10 minutes after consumption, when you suddenly gain an insatiable craving for a random kink. Your craving will dominate your thoughts for three hours, or until it is appeased. |
![]() (CW: potential dubcon, objectification) By far the largest and shiniest booth comes from expo sponsors Sexy Metal Incorporated, who have set up a display of their incredible high-tech sexbots. These life-sized dolls are made of extremely realistic material that feels like warm human skin, and come with state-of-the-art mechanics that give them lifelike movement. Engineers show off how the bots can be plugged into a computer and programmed to act any way the buyer likes. They come in a wide variety of customizable appearances and eerily, some of the bots on display look exactly like people you may know. Booth staff encourage customers to buy these dolls, or to rent them and give them a try onstage in front of the fascinated crowds. If that’s not kinky enough, one of the engineers has purchased a VR headset from another booth, and programmed it to interface with the bot’s controls. Care to slip inside the silicone skin of another person? |
Please read carefully. On each Test Drive Meme, there will be a section noting character roles; these will vary each TDM. On an IC level, characters will still have gone through the doors but assignments OOCly are still randomized. When applying, there is a section of the application that denotes whether the character chooses "left" or "right". When participating on the TDM, there will be a third option. Players may link either a top level or a thread (five or more comments from their character) from the TDM and title the link as "Door Pass". This means that the player is choosing to take the designation that they were randomly assigned on the TDM, rather than taking the designation of a door. If the player decides to select a door rather than use the pass, then they are trying their luck; they may get the same designation they had on the TDM or the opposite. Once the application is submitted, players can't change their choice. To assign roles to characters for this TDM, use the following guide: In celebration of our one year, pick whichever role you want for your character! » A Pocket Full of Pennies: Feel free to come up with any free-roving gangs or petty criminals you like for your characters to tangle with. » New Flesh Like A Glove: Characters can spend money on items at the expo, or may exchange vouchers for what they want. Each voucher has a value of about $5 within the expo and they may be acquired by finding them, having them handed to characters/stuffed in their pockets or bags by expo volunteers, or paid them in exchange for “volunteering” at booths. Characters may indeed try before they buy, either out in the open or using one of the provided private rooms with a partner. The expo has a staff of unpaid student interns tasked with cleaning and sanitizing products if they are used but not purchased. Grandma Hattie’s snacks can inspire characters to have any kink you may desire. » Perfection of the Digital: Sexbots can resemble any player characters, including brand new arrivals/test drive characters. They can also resemble characters that yours knows from home. The engineers have no explanation for this, and the one who identifies himself as the designer will shrug and say he gets inspiration from many places. The sexbots are hot-ticket expensive merchandise, so security is tight around the booth. Characters who attempt to steal or destroy a sexbot (for instance, one who looks like themselves) will be quickly set upon by guards, who are meant to eject them from the expo. However, many of the guards will take bribes from other booths to provide them model “volunteers,” drugged into complacency. If characters want to acquire a sexbot permanently, they will have to buy it or exchange a hefty 50 vouchers for it. Please remember to mark any necessary content, and have fun!! |
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Something about their conversations often tend to lighten Dorian's moods. It was why he'd enjoyed their games of chess, too, as both distraction and entertainment away from the more grim aspects of life at war. The effect is the same here, and Dorian chuckles as he steps inside, albeit with a brief glance to the interior. He's not certain he'll get used to this. "Such a gentleman.
And yes, I'll regret the veil of dark, attractive mystery it afforded me, I think. Now I'll be forced to rely strictly on my own wit and charm. On the bright side, you'll be quite aware whom and what I decide to curse during our next game." He glances to the doors of the lift. "What height does this building reach, exactly? Do you know?"
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"I have to wonder if I'm in for an earful." He flashes a quick grin, there and gone again, and the elevator begins its humming ascent.
Pointing at the numbered buttons, he says, "I believe those are all the individual levels. As to how tall each level is, I couldn't say. Tall. Taller than anything I've ever set foot in, including Kinloch Hold." He's at a point in his life where he can mention the tower now and then in casual conversation such as this, something divorced of context of what happened there.
They step out at level 85. He strides forward to one of the two doors and digs out his key. "I'll warn you. He likes to jump. I've convinced him not to jump on people anymore. That won't stop him from bouncing up and down in front of you like a demented rubber ball. And...he's very big. Just try to remember he's still largely a puppy on the inside."
There. Maybe that would keep him from being totally horrified at the reality of a war dog confined in an apartment. He unlocks the door and steps inside ahead of Dorian to head off what he knows is coming, a solid muscle missile of short fur and sharp teeth. Blade barrels into him and he drops to a knee, wrapping an arm around the thick neck and shoulders. "Who's a good boy? Who's my good boy? Can you guess? Can you? Look, I've brought you someone to meet. This is Dorian. Dorian." He gestures back at him.
Yes, he becomes just like every other Fereldan around his favorite dog, utterly delighted and unreserved in his affection. Blade turns his wide, toothy grin on the newcomer and lets out a loud, happy bark. The apartment behind them stretches into a very open floor plan with a jaw dropping view of the city through large glass plates. The entire place smells oddly of apples, the shampoo the people who washed Blade (who knows how) used.
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That is, until they've stepped inside and he's caught glimpse of the immaculate, tasteful, alien decor of the interior. This must be the version of comfortable wealth in Duplicity. Cullen's warning is bright in his mind, so that even the view through the glass doesn't detract from his apprehension upon meeting Cullen's excitable roommate. At the first tromping noise of heavy paws across floorboards, Dorian flattens himself back toward the door in case of a necessary escape. Fortunately, Cullen intercepts the animal's enthusiasm.
What occurs is such an expected, sickeningly adorable scene of affection between man and dog, that he's not prepared to be met with it.
Ah, introductions. Dorian clears his throat with a very curt and shallow bow at the waist. "Pleased to make your acquaintance," he says, "... Dog."
That's how you speak to pets, isn't it?
"A puppy on the inside but a wild bear on the outside, yes? I never fully appreciated how large Marabi could get, though I admit I've also never found myself in confined quarters with one." If he sounds a bit tense, it's not Cullen's imagination. "Have you named him?"
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"His name is Blade. Much better than the foppish name the Orlesian who owned him gave him." He straightens from his kneel and heads further into the apartment.
"He'll settle down after you've been here a while. He was kept confined in a basement in a small kennel, so I think he's just going to need time to adjust to his freedom. He's very willing to please. Can I get you anything? I don't have much yet, but I'm willing to share. Make yourself comfortable and look around if you like." He retreats into the kitchenette to refill Blade's water bowl, a perpetual task.
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Disappointing to hear of the conditions where the Mabari was kept, but not too surprising. He doubts all Mabari are treated well when they could instead be implemented as weapons; he knows a little of their reputation, though he's never taken care to study on their origins.
At Cullen's offer, he realizes his own awkward idling by the door. Make himself comfortable? Somehow it feels wrong to prowl through Cullen's apartment and settle himself in. Not that they're strangers, but it's not as though he's visited him on numerous occasions in Skyhold. Mostly they met in local places: the tavern, the courtyard, etcetera. He'd only meant to come here now in case it was necessary to find Cullen later.
"No, that's all right. I ought to leave you to it and get back to my own new living place. Fortunately for the time being I have the room to myself."
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"I hate to say, 'I'm glad you're here,' under the circumstances, but I am. It's good to have someone from home I trust. Be careful out there, and Maker watch over you."