Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2018-10-14 04:38 pm
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TDM #2
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. You’re here! Finally! Welcome to Duplicity. After choosing a door and stepping through to the other side, the first thing that greets you are the enthusiastic faces of people in medical scrubs and pristine lab coats. Their enthusiasm translates to eagerness as they strip you of your clothes to perform a thorough examination—you will be healed, bathed, and given a paper gown to wear until your items can be processed and delivered to your residence later in the evening. You are also given a device that accesses the network as well as the time and location of orientation. If you enter Duplicity into the Up, congratulations! You’re a Dominant, which means you are immediately picked up by a limo after processing and taken to your highrise. Here, it is two Dominants per floor with separate apartments. If you enter Duplicity into the Down, congratulations! You’re a Submissive, which means you are directed towards public transportation with the address of the motel you’ll be living in. Here, it is two Submissives per room with a shared common space for all rooms. Either way it's raining! Still. Enjoy your free time until orientation! Participation is mandatory by all new arrivals. |
![]() The day after stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() The rain continues to drizzle, but it’s finally slowing enough for the citizens of Duplicity to catch their breath. With the influx of new LIERS, people make quick work of fixing the damages from Tumenalia—a combination of preparation and wanting to welcome more participants to orientation. Typically, travel between the Up and the Down is rather seamless with the use of the elevators, and with the end of the holiday comes a regular schedule for transportation between the two areas of Duplicity. Yet, mysterious powers are at play once again. Or so it seems. Stepping onto the elevators does not deliver its occupants to their desired location; instead, they are ushered into rooms designed to be escaped. There are a variety of themes, but the most popular seem to be Room A, Room B, and Room C. While they follow the usual guidelines for any escape room, there are a few “catches” that might not be noticeable at first. Each clue is only accessible to those of the corresponding designation. Submissives are responsible for unlocking the first and third of the three clues, and even if a Dominant figures out what it is and how to use it, they will not be any closer to escaping unless the Submissive plays a key role in interacting with these clues. Things to note about these rooms: the third clue requires some sort of sexual engagement to be considered “clear” of it. After the allotted time of one (1) hour, if those inside haven’t managed to escape, the Submissives will be removed from the room and the Dominants will remain until they can successfully help the new Submissives escape the room. Each time, the clues will be reset and change; they will never be the same. |
![]() Meanwhile, in the Down, a local charity organization has sent out notices for a black-tie fundraiser to be held during the evening to raise awareness of homeless Submissive children. Invitations are sent via the devices, and there are even fliers posted all across the Up and the Down. If in attendance of the event, the waitstaff will be taking down the names of all uncontracted Submissives; no other explanation of what it’s for is mentioned throughout the evening. And while donations are completely voluntary, any contributions made helps to further the main endeavor of the cause. However, it seems most people are present to network and find someone that might fill a contract slot. So, eat, drink, and dance until it all winds down and everyone decides to go home. The only “catch”? Dominants draw the name of one Submissive to accompany them back to the Up, and those who are left will be paired up for the sake of no one leaving alone. |
Please read carefully. Dominant and Submissive TDM assignments: All characters whose first name begins with the following ( A, C, E, G, I, K, M, O, Q, S, U, W, and Y ) are Dominants. All characters whose first name begins with the following ( B, D, F, H, J, L, N, P, R, T, V, X, and Z ) are Submissives. Players with characters that are a number use the first letter to spell that number. To use this TDM as a door pass please link this on your app and place whether it is dominant or submissive. For the escape room prompt players can make up the clues they find. They may be extremely sexual or something simple like moving a painting off a wall. Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |
saber | fate/ | dom
AAAAAAHHHHHH (also sort-of wildcard? still key)
And then... Something catches her eye. No. She needs to not think that way. Three times today she's already run into someone who reminded her of-
That golden hair. That suit. Despite everything she tells herself, she can't help but turn and follow.
Soon, she's right behind the figure that looks so familiar. Her fists clench. She's going to do this again, isn't she?]
Three times today. Once last month. I have seen people who reminded me of someone dear to me. This makes the fifth in total. And yet I keep doing this.
[She reaches out and places a hand on the figure's shoulder, hoping against hope she's not making an idiot of herself.]
Is it you, Saber? My knight?
S C R E A M
the world stops as her eyes fall upon the face of Irisviel. she cannot stop the sharp intake of breath that comes from her, nor can she stop the quite literal knee-jerk response she has at the sight of her.
a heartbeat passes. then two. and then-- ]
Irisviel.
[ my knight.
there are no words, none at all. she turns completely until she faces her and then, unbidden, unconscious, she is reaching for her dear friend's hands. ]
ALL THE SCREAMING
Not that she will, she's got a little more self-control than that... she thinks. But she does grasp Saber's hands and smile more widely than she thinks she has since she's been brought to this place.]
Saber.
[What else can she say? It's only been a month, but then, there is the fact that she didn't know if they'd ever meet again to think of.]
It is you.
;;;;;
she tries to smile. it seems a fragile thing, even as she squeezes Irisviel's hands and steps closer, that hardly any space separates them at all. ]
You're here.
[ alive. that is what makes all the difference. ]
How? I-- I saw...
[ her voice does not waver as another might. but there is strain. ]
A SEA OF TEARS
That was the first question I asked myself when I awoke here. Apparently, the people in charge of this place are not bound by the laws of time... or life and death.
[Rather like the Grail in that sense, really.]
I've been wondering for a while if it was worth the trade off. Now I have no such concerns. Oh Saber... I missed you.
[She takes a step forward herself... and then decides to hell with decorum and hugs her.]
hello it's sadness time. but first it's stupid time, option a
Alter smiles at her counterpart and opts for the most infuriating route of all: blatant passive-aggression.]
No, no. I insist, King of Knights. It would be awfully rude of me, even though I've not partaken since sunrise.
[Can you guilt trip yourself? If Saber loses, does she actually still win? If a dumpling falls in the forest, is it still delicious? These mysterious and more await.]
pain train, room for two~
Saber stares across the waiter's plate, brow furrowed, the very beginnings of a snarl on her features. not here, not now. this is not the place for this. she needs to remain composed. ]
No. [ yes, be polite. you can part with food...
...even if it feels like DISHONOR. ] No, I insist. It would be rude of me, wouldn't it.
[ if she grinds her teeth loud enough, will it make a difference? probably not. ]
no subject
[This poor waiter is starting to sweat. Then again, anyone would in the face of Saber vs. Saber.]
Please. Sate your hunger, and in so doing, bring honor to your crown. I shall suffer silently for the good of the kingdom.
no subject
[ this waiter is both incredibly confused and sweating bullets over the stand off that's happening here. are they twins? is this bad sibling rivalry? no, it's just Saber's existential crisis from the bottom of the Grail.
Saber smiles. while to others, it may appear almost kind, it is very much pointed. ]
Please. I insist.
[ the waiter starts to mutter, "I-I can find another plate for you, let me just--"
Saber oh-so-casually nudges him towards Alter, gaze never faltering. ]
no subject
no subject
Hark, over there! Enemies!
[...she throws the dumpling in Saber's face the instant she's distracted.]
YELLS LOUDLY OMG
DISHONOR ON YOU. DISHONOR ON YOUR COW.
by which it's really obvious that Saber falls for it for, like, 0.5 seconds but it's enough. she looks away, looks back-- and she gets a dumpling in her eye, thanks. she practically yells. ]
What are you doing?
[ now the waiter is freaking out. and the dumpling is on the floor WHY IS THIS HAPPENING. ]
thread sabers, they said. it'd be angst, they said.
Ordinarily I'm not one to waste food, but you've merited a special exception through your ignominious behavior.
[Is she... no, she wouldn't. She couldn't. Even this Grail-consumed monster wouldn't dare!]
Shame. Shame upon you and your house, Artoria Pendragon.
[!!!]
the key to hearts, option a.
... It is fine, Saber. I will allow you to do the honors, in return for some information.
[three guesses as to what he's going to ask about, it starts with e and ends in miya.]
no subject
Saber's gaze meets his own, hand lowering. ]
I am newly arrived and I'm afraid I do not have much in the way of information. It would likely be easier for you to look elsewhere.
[ which is a nice little curtail to actually answering anything about anyone. emiya, who dat? ]
wildcard??
b.
Berserker. [She's not smiling when she adds:] However, my name was written. Florence Nightingale. I suppose I'll your nurse, then.