Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2018-10-14 04:38 pm
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TDM #2
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. You’re here! Finally! Welcome to Duplicity. After choosing a door and stepping through to the other side, the first thing that greets you are the enthusiastic faces of people in medical scrubs and pristine lab coats. Their enthusiasm translates to eagerness as they strip you of your clothes to perform a thorough examination—you will be healed, bathed, and given a paper gown to wear until your items can be processed and delivered to your residence later in the evening. You are also given a device that accesses the network as well as the time and location of orientation. If you enter Duplicity into the Up, congratulations! You’re a Dominant, which means you are immediately picked up by a limo after processing and taken to your highrise. Here, it is two Dominants per floor with separate apartments. If you enter Duplicity into the Down, congratulations! You’re a Submissive, which means you are directed towards public transportation with the address of the motel you’ll be living in. Here, it is two Submissives per room with a shared common space for all rooms. Either way it's raining! Still. Enjoy your free time until orientation! Participation is mandatory by all new arrivals. |
![]() The day after stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() The rain continues to drizzle, but it’s finally slowing enough for the citizens of Duplicity to catch their breath. With the influx of new LIERS, people make quick work of fixing the damages from Tumenalia—a combination of preparation and wanting to welcome more participants to orientation. Typically, travel between the Up and the Down is rather seamless with the use of the elevators, and with the end of the holiday comes a regular schedule for transportation between the two areas of Duplicity. Yet, mysterious powers are at play once again. Or so it seems. Stepping onto the elevators does not deliver its occupants to their desired location; instead, they are ushered into rooms designed to be escaped. There are a variety of themes, but the most popular seem to be Room A, Room B, and Room C. While they follow the usual guidelines for any escape room, there are a few “catches” that might not be noticeable at first. Each clue is only accessible to those of the corresponding designation. Submissives are responsible for unlocking the first and third of the three clues, and even if a Dominant figures out what it is and how to use it, they will not be any closer to escaping unless the Submissive plays a key role in interacting with these clues. Things to note about these rooms: the third clue requires some sort of sexual engagement to be considered “clear” of it. After the allotted time of one (1) hour, if those inside haven’t managed to escape, the Submissives will be removed from the room and the Dominants will remain until they can successfully help the new Submissives escape the room. Each time, the clues will be reset and change; they will never be the same. |
![]() Meanwhile, in the Down, a local charity organization has sent out notices for a black-tie fundraiser to be held during the evening to raise awareness of homeless Submissive children. Invitations are sent via the devices, and there are even fliers posted all across the Up and the Down. If in attendance of the event, the waitstaff will be taking down the names of all uncontracted Submissives; no other explanation of what it’s for is mentioned throughout the evening. And while donations are completely voluntary, any contributions made helps to further the main endeavor of the cause. However, it seems most people are present to network and find someone that might fill a contract slot. So, eat, drink, and dance until it all winds down and everyone decides to go home. The only “catch”? Dominants draw the name of one Submissive to accompany them back to the Up, and those who are left will be paired up for the sake of no one leaving alone. |
Please read carefully. Dominant and Submissive TDM assignments: All characters whose first name begins with the following ( A, C, E, G, I, K, M, O, Q, S, U, W, and Y ) are Dominants. All characters whose first name begins with the following ( B, D, F, H, J, L, N, P, R, T, V, X, and Z ) are Submissives. Players with characters that are a number use the first letter to spell that number. To use this TDM as a door pass please link this on your app and place whether it is dominant or submissive. For the escape room prompt players can make up the clues they find. They may be extremely sexual or something simple like moving a painting off a wall. Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |
no subject
Hey, there's a lot of things in here. [ he hums and pretends he's thinking really hard about it. ] Specs, maybe?
no subject
Ignis sighs dramatically, pressing the back is his hand against his forehead.
Do you know how hard it is to find decent coffee around here?!
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Alright, alright. Gods, you're such an addict.
[ a can of Ebony appears in his hand with a flash, and he sweeps a bow as he holds it out to Ignis. ]
Your coffee, sir. [ actually, now that he thinks of it— ] You should check if you've still got access. Otherwise we'll have to do the bond thing again.
no subject
My sweet, how I've missed you so.
[The elevator doors open to a hall with only two doors.Ignis unlocks his door, shaking his head.]
I wasn't connected before but..
[He gives it a try and is overjoyed when it works.]
Thank goodness.
no subject
[ he doesn't wait to be invited in, just slips past Ignis as soon as the door is open and claps him on the shoulder as he passes by. the inside of the apartment gets an impressed whistle, taking it in — it's not the fanciest thing Noctis has ever seen, but they have been mostly sleeping in tents for the past several months. ]
Not bad, not bad. I guess your side of things really is high society, huh?
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The divide is quite unfair. And I really hope you'll accept my offer for help... Prompto didn't.
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So what's the offer?
[ it seems weird that Prompto would have turned it down. ]
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[Ignis would make room until he got his own place. He had been working, and he had a few things he could sell to make even more money. ]
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[ he doesn't want to mooch or anything, but he can figure that part out later. sticking close to Ignis is just... sensible. ]
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Thank goodness. I was worried you would take the same path as Prompto and not want to live with me..
[After all, it seems Ignis has proven himself incapable and maybe he wasn't as close to the others as he though.]
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[ maybe it's weird for Prompto because he hasn't spent most of his life attached to Ignis at the hip. he'll ask about it at some point. or he might. possibly. that kind of seems like an awkward conversation to start. ]
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[Ignis looks at his kitchen. ]
Are you hungry at all?
no subject
[ he yawns so wide that he swears he hears his jaw crack, and his eyes start watering. ]
—'m... mostly sleepy. Standing in a corner all night is hard work. [ being in fight-or-flight mode all night is exhausting, more like. and then, dipping briefly into his truly awful imitation of Ignis' accent: ] "It's important to eat, Noct," yeah, I know, I know. Can we do something quick and easy?
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[If Noct is tired, food can wait. He's just glad to see Noct safe.]
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[ it's a relief, though, since he thinks he might have passed out at the table if Ignis had made him eat. he drags his feet away from the window and over to Ignis, and sort of headbutts him in the shoulder and just. stays there, leaning on him. so tired. ]
Alright, tactician. Point me towards a horizontal surface.
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I'm the same man, I just trust you must have at lease entertained the thought of eating at the party. Don't you worry, though, you'll eat plenty when you wake up.
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Yeah, when I wake up in three days. [ he rolls over onto his back to start pulling his shoes off. ] It's you and me forever, bed.
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It seems I shall never get my bed back. Alas.
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Are you kidding me? This thing would fit all four of us.
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[Ignis kicks off his shoes and sits on the bed, laying down moments later.]
Perhaps a nap is the best for both of us, right now...
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[ he spares a brief, exhausted hope for it to be dreamless. there have been a lot of nightmares since Altissia. ]
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