Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2018-10-14 04:38 pm
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TDM #2
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. You’re here! Finally! Welcome to Duplicity. After choosing a door and stepping through to the other side, the first thing that greets you are the enthusiastic faces of people in medical scrubs and pristine lab coats. Their enthusiasm translates to eagerness as they strip you of your clothes to perform a thorough examination—you will be healed, bathed, and given a paper gown to wear until your items can be processed and delivered to your residence later in the evening. You are also given a device that accesses the network as well as the time and location of orientation. If you enter Duplicity into the Up, congratulations! You’re a Dominant, which means you are immediately picked up by a limo after processing and taken to your highrise. Here, it is two Dominants per floor with separate apartments. If you enter Duplicity into the Down, congratulations! You’re a Submissive, which means you are directed towards public transportation with the address of the motel you’ll be living in. Here, it is two Submissives per room with a shared common space for all rooms. Either way it's raining! Still. Enjoy your free time until orientation! Participation is mandatory by all new arrivals. |
![]() The day after stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() The rain continues to drizzle, but it’s finally slowing enough for the citizens of Duplicity to catch their breath. With the influx of new LIERS, people make quick work of fixing the damages from Tumenalia—a combination of preparation and wanting to welcome more participants to orientation. Typically, travel between the Up and the Down is rather seamless with the use of the elevators, and with the end of the holiday comes a regular schedule for transportation between the two areas of Duplicity. Yet, mysterious powers are at play once again. Or so it seems. Stepping onto the elevators does not deliver its occupants to their desired location; instead, they are ushered into rooms designed to be escaped. There are a variety of themes, but the most popular seem to be Room A, Room B, and Room C. While they follow the usual guidelines for any escape room, there are a few “catches” that might not be noticeable at first. Each clue is only accessible to those of the corresponding designation. Submissives are responsible for unlocking the first and third of the three clues, and even if a Dominant figures out what it is and how to use it, they will not be any closer to escaping unless the Submissive plays a key role in interacting with these clues. Things to note about these rooms: the third clue requires some sort of sexual engagement to be considered “clear” of it. After the allotted time of one (1) hour, if those inside haven’t managed to escape, the Submissives will be removed from the room and the Dominants will remain until they can successfully help the new Submissives escape the room. Each time, the clues will be reset and change; they will never be the same. |
![]() Meanwhile, in the Down, a local charity organization has sent out notices for a black-tie fundraiser to be held during the evening to raise awareness of homeless Submissive children. Invitations are sent via the devices, and there are even fliers posted all across the Up and the Down. If in attendance of the event, the waitstaff will be taking down the names of all uncontracted Submissives; no other explanation of what it’s for is mentioned throughout the evening. And while donations are completely voluntary, any contributions made helps to further the main endeavor of the cause. However, it seems most people are present to network and find someone that might fill a contract slot. So, eat, drink, and dance until it all winds down and everyone decides to go home. The only “catch”? Dominants draw the name of one Submissive to accompany them back to the Up, and those who are left will be paired up for the sake of no one leaving alone. |
Please read carefully. Dominant and Submissive TDM assignments: All characters whose first name begins with the following ( A, C, E, G, I, K, M, O, Q, S, U, W, and Y ) are Dominants. All characters whose first name begins with the following ( B, D, F, H, J, L, N, P, R, T, V, X, and Z ) are Submissives. Players with characters that are a number use the first letter to spell that number. To use this TDM as a door pass please link this on your app and place whether it is dominant or submissive. For the escape room prompt players can make up the clues they find. They may be extremely sexual or something simple like moving a painting off a wall. Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |
no subject
"Medical condition?"
If their eyes meet he might take the opportunity to see if hers are dilated or uneven. He doesn't pry normally but he's had so little control here even though he's supposed to be the class with all the power. He needs to be able to help.
no subject
"Not quite," she replies breezily; there's no stigma for taking Joy in Wellington Wells. Quite the opposite. Sally doesn't expect it to be the same here, but she has no instinctive avoidance of admitting her drug use.
Unless it's to someone she wants to think better of her.
She does catch his eyes with a small smile, and her pupils are tiny black pinpricks, making her eyes look like glossy grey mirrors.
"I've got a limited supply, until I can cook another batch. Aren't addictions pesky little things?" she laughs a little dryly, picking up a button off the floor and narrowing her eyes at it.
no subject
He finds the pill and launches himself underneath a woman for it. She draws back with a stifled cry and horrified sniff. Now what to do with it? He's tempted to stuff it into his pockets.
"You sure you can take that stuff with alcohol? Maybe you've had enough for now and want to have the pill for later?"
Hopefully she hadn't seen him pick it up.
no subject
Sally hears the startled woman and glances over, but the stranger gives no sign that he had found anything. To his question, Sally gives an uneven little chuckle.
"It's never hurt before. And I am very, very sure. I'd rather not have all my faculties right now."
Oh there it is-- nope, that's a little rock. Damn it!
"Don't you find this all a bit... overwhelming?" she sits on her knees for a moment, pausing her search. Seriously, she can't be the only one losing her mind this badly. "How do you know you didn't leave the stove on before they brought you here? People have fucking obligations, don't they?"
no subject
Hand her back her pill? He considers it.
"Just because you don't know if something's hurting you doesn't mean it isn't. But yeah." He sags and sighs. It is too much.
"There's worse things than my apartment burning down back home. I guess a lot of people must have left people behind too.
no subject
"A fair point; though I happen to know the chemical formula of Blackberry Joy does not interact negatively to alcohol. I should. I made sure to tweak it just so."
Bobbies must have thier scotch, after all.
Aggravated with her fruitless search Sally stands, and pulls the bottle from her pocket. With a trailing sigh she takes another pill (nine left) and downs it. Oof, bright and shiny Sally. She almost forgets someone is there with her.
"I've officially hit 'fuck it'. Who wants to dread over starving babies anyway," her smile is rather unnaturally wide as she shifts and slumps somewhat against a chivalrous collum.
no subject
"You have children?" Not the best conversation topic, not something to remind her of, but he's just trying to keep her awake.
"Crap, you have children?" His brain catches up with what his mouth's just said. No wonder.
"You know there are ways to leave here, portals. But if you die you won't find them."
no subject
"My daughter," her numb voice still trembles slightly, "my Gwen... there's nobody else to look after her. Parenting is a bit inconvenient when babies are illegal." It's like her brain can't figure out if she wants to laugh at her own humor or cry. No, can't cry?
Okay more sideways smiles as she wobbles a little against the column behind her.
Portals? Like Faraday's portals? Even she hadn't quite cracked that code... but is isn't theoretically impossible.
Immediately she perks up, blinking unevenly.
"Alright, than to the portals we go," she states simply, attempting to stand on her own and wobbling dangerously. The ground is coming up kind of fast, isn't it?
no subject
"Oh crap. Oh no." He tries to stand near, just in case she starts to fall.
"Yes. Well, we're working on the portals. Once I find someone with the right technology I'm sure we'll be able to set up something. If it helps sometimes time moves differently on one end compared to another. Like time zones but more extreme." He bites his tongue. He doesn't want to give her any false hope.
"I just need to find people who can help. Who know this stuff. I know they're out there."
He's so busy trying to explain he might miss her.