Duplicity Game Mods (
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TDM #3
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. You’re here! Finally! Welcome to Duplicity. After choosing a door and stepping through to the other side, the first thing that greets you are the enthusiastic faces of people in medical scrubs and pristine lab coats. Their enthusiasm translates to eagerness as they strip you of your clothes to perform a thorough examination—you will be healed, bathed, and given a paper gown to wear until your items can be processed and delivered to your residence later in the evening. You are also given a device that accesses the network as well as the time and location of orientation. If you enter Duplicity into the Up, congratulations! You’re a Dominant, which means you are immediately picked up by a limo after processing and taken to your highrise. Here, it is two Dominants per floor with separate apartments. If you enter Duplicity into the Down, congratulations! You’re a Submissive, which means you are directed towards public transportation with the address of the motel you’ll be living in. Here, it is two Submissives per room with a shared common space for all rooms. Enjoy your free time until orientation! Participation is mandatory by all new and old arrivals. Oh, and one more thing. It's fucking cold. Better bundle up. |
![]() The LIEs Program has proven to be relentless in their search for the Deceit Gene by going to any length to push participants into sexual situations and contracts. It is clear now that the citizens of Duplicity support the LIEs Program. The ship, which docked in a powerless and empty city, has vanished back out to sea and as the fifteenth contract was signed, the lights have come back on. Duplicity is bustling again. In fact, it's as if nothing ever happened. If one was to ask they'd be met by either genuine or Oscar worthy confusion. The city was 'never' without power and daily life had never changed. Great, more bullshit. New arrivals are brought in the same way as they have in the past and that same, annoying, train tour is available the day after orientation. The city is in clean up mode. While the Up and the Down vary in levels of cleanliness, all of Duplicity is actively sprucing the place up. Fresh paint. Street cleaning. Those oh so satisfying pressure washers are out and about. There's a surprise visitor coming and Duplicity's government and the LIEs program are hasty to prepare. Duplicity needs your help! For every hour of cleaning, an Eternity Card usable for purchases by both Dominants and Submissives, will be loaded with twenty bucks. For every hour completed with a partner, it's thirty! |
![]() The day after stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() In preparation for the super mysterious visitor, Duplicity is asking for everyone to band together for a day of fundraising. As it is the kind thing to do, supporting local small businesses is the method of choice! Fifty percent of all proceeds will go to freshening up Duplicity, specifically the Down. Get out there and show those businesses some love. On showcase are The Naughty Persian, PECS, The 13th Step, the Arena, and: When you’re on the hunt, USE DEFRONT! Created by the enterprising scientists of FunDom, Defronting Solution is perfect for those situations when clothes are just in the way. This groundbreaking liquid formula is perfect for dissolving all types of fabric and leaving your partner deliciously undressed in the fastest way possible. Small amounts are being sampled today in Fiddler Square, presented in an easy to use water gun container! I am bold. I am sexy. I am a true force of nature. A healthy blend of beeswax, coconut oil, ginger, and ginseng root, Sugar Lips offers a wide variety of products sure to pack a punch. Staff are available to do areola color matching for that perfect nude shade. Chapstick, lip balm, lipstick, lip liners, exfoliants, and more. Try a free sample today! Uncap Your Kink. *Warning: Side effects may include intense arousal, hard nipples, abrupt erections, and insatiable lust. The perfect fit, the right fit, the only fit. Invented by an elderly Dominant and Submissive couple, Fildos are exactly what one might imagine them to be: portable dildos placed onto the fingers for immediate pleasure and satisfaction. At one of the many sample shops found throughout the Down, workers are happy to construct personalized Fildos right there on the spot. A mold of the buyer's fingers are taken, and within an hour, everything is ready. Individual Fildos are always sold in a set of 10. (And for those a little more adventurous, there are the occasional Tildo shops to be found as well.) |
Please read carefully. Dominant and Submissive TDM assignments: All characters twenty-five and older are Submissives. All characters twenty-four and under are Dominants. Characters with no canon age are Submissives. To use this TDM as a door pass please link this on your app and place whether it is dominant or submissive. Special shout out: Thank you to ![]() Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |
Isabella "Ivy" Valentine | Soul Calibur | Submissive
Millions of Mischiefs
[There are worse clothes she could have arrived in.
Ivy had been hard at work in her laboratory when this... thing happened, so fortunately she was not wearing her battle gear (though it might have been setting-appropriate if she did, honestly.) Wearing a simple (albeit voluptuous) lavender-colored gown and a dark gray hooded cloak, the striking white-haired woman wanders the Down looking like something from another time.
1591, to be precise.
Also of note is the sword on her back, trimmed in magenta at the hilt with a green jewel in the center. It can be seen, occasionally, to glow with a pale purple light. She can also be seen, occasionally, to speak to it.]
Be calm, pet. I am on my guard, but we needn't cause a scene.
[This place is indescribably strange, but the feel of a dangerous city transcends eras. But she is confident. She can take care of herself, and Valentine can take care of her. What she needs first is answers.]
I beg your pardon. [She stops someone on the street.] Might I trouble you a moment?
Last Week On
[She may be a countess, but that doesn't mean she's too good to work. (She hasn't had regular servants since her parents died, anyway. Someone has to keep the manor clean.) Particularly when she's stranded in a strange place for the foreseeable future, and they're offering the incentive of money in exchange. Money means survival, even if she's apparently unable to use it freely thanks to this damnable mark they've put to her.
It's a far better solution than the other one. Contracting herself to someone, of all things.
And the pay is better if they work in partners. Even Ivy isn't stubborn enough to turn down company with such stipulations.]
You, there.
[Another participant finds themselves approached by the imposing woman.]
You look useful. We may as well partner up for the money.
History of Looking
[She's been on boats before. Rowboats, on a lake, back in the summertime at her parents' estate in the country. Small ferries that go up and down the Thames. Even the grand ships that go back and forth between England and the European continent. Not her preferred method of travel, but necessary, in her new life.
This thing? A "train?" Absolutely intolerable. It moves so quickly, and seems to balance on little more than a rail. Every time it tilts and takes hairpin curves, the platinum-haired woman looks a little greener in complexion. It's probably meant to be a courtesy, a tour to show the newcomers the city, but Ivy's too busy clutching the railing beside her seat and looking increasingly harried to pay attention to any of that. Even her normally cold and stoic expression can't hide her discomfort.
At last, it's so upsetting she actually deigns to speak to those around her.]
Must we be subjected to this, on top of everything else?
last week on
... listening to a rather blunt assessment of her worth. Granted, much of what needs doing involves paint, and she's wearing a speckling and streaking of paint on her arms and hands. It doesn't take much to piece together that she's involved with all this, regardless of her bare throat. ]
I take it you're interested in getting some painting task done?
[ Annie rubs at her shoulder, sighing inwardly. ]
Fine. We [ of this temporary partnership ] have an hour.
[ Then her "partner" can find someone else to double up with. ]
no subject
I thank you. This endeavor is fairly disorganized.
[So the tall woman in fairly inappropriate working clothes (a long gown, which she's cut off at the knees, and a hooded cloak) steps up to examine just what this task involves.]
My name is Ivy. Is this as simple as it looks, or is there some trick to it?
no subject
The city seems to enjoy a sort of organised chaos.
[ Picking up her washed brush and roller-brush again, Annie looks up at Ivy. ]
Hello, Ivy. I'm Annie, and this is one of the more simple things they've asked. The complications come from a lack of common sense, which... [ she gestures toward her throat, ] ... comes down to paying attention to cues.
[ Unfortunate as it is. ]
The painting is straightforward. Whoever our mystery guest is, they're only to see whitewashed walls and a sparkling Duplicity no one bothers upkeeping regularly.
no subject
So our hosts are putting on airs for company? Timeless.
[With that, she examines the equipment, and kneels to fetch herself a brush, and dunk it in the sticky white paint. Menial work, but certainly not difficult.]
I have never painted before. Do let me know if my work isn't up to standard.
[And with that and a grimly determined look on her face, she goes at a high-up portion of the wall, since it's easier for her to reach.]
Have you been here long?
no subject
I think you'd need to try to be bad at what they're having us do.
[ Really, she thinks there's a certain level of idiocy that has to be deliberate. Painting a wall might go faster or slower, but the application of paint seems like it's straightforward.
The roller moves up and down as she directs it, disguising the old with the new. ]
Not long. Only about a month, where the oldest stay for people brought in like we are is at two months, now.
no subject
[Good to have confirmation from someone not working in that orientation center. They might say anything to fool frightened and disoriented newcomers.]
I think I already know the answer, but I must ask you. Is it truly as they said in orientation? Dominants, and submissives, and an entire city fueled on indecency?
no subject
[ She takes her roller off the wall, moving to coat it in paint again. ]
Talking with the people who claim to have been born and raised here, that's the accepted truth. We're new. This city isn't. Yet the city has accommodations and orientations and transportation to handle us.
[ Annie remains uncertain of what to make of it, outside of: being suspicious as hell. ]
overfloooow
Mischeifs (I had to. XD)
He's startled, eyes flicking to her sword, then back to her face.
EW, A WEIRD OLD MAN
Ivy sneers and takes a few steps back. "Oh. You. Never mind."
no subject
He points dramatically, as there's no other way possible for someone like him to do such a thing. "How fortuitous that one who bears the energy of the Cursed Sword would simply walk into my path! And in another dimension, no less!"
Were his weapons capable of growling, they probably would.
no subject
"Let's make one thing perfectly clear. If you have any allegiance with that wretched thing, I'll make you wish you'd never laid eyes on me."
no subject
"What is your interest with it, anyway?" ... says the man carrying a piece of it in his right gauntlet. A walking contradiction is our Azwel.
no subject