Duplicity Game Mods (
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duplicitymemes2024-09-10 05:05 pm
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TDM #38
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the deceit gene – a natural "negative" response to all stimuli – the LIEs program was founded. The program had been designed to introduce new subjects to the current environment and test for the deceit gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from LIEs after a year; however, results have remained unsatisfactory and testing still continues. ... and you're here! Finally! Welcome to Duplicity. After choosing a door and stepping through to the other side, the first thing that greets you are the enthusiastic faces of people in medical scrubs and pristine lab coats. Their enthusiasm translates to eagerness as they strip you of your clothes to perform a thorough examination—you will be healed, bathed, and given a paper gown to wear until your items can be processed and delivered to your residence later in the evening. You are also given a device that accesses the network as well as the time and location of Orientation. If you enter Duplicity into the Up, congratulations! You're a Dominant, which means you are immediately picked up by a limo after processing and taken to your high-rise. Here, it is two Dominants per floor with separate apartments. If you enter Duplicity into the Down, congratulations! You're a Submissive, which means you are directed towards public transportation with the address of the motel you'll be living in. Here, it is two Submissives per room with a shared common space for all rooms. Submissives are provided with a plain black pleather collar to wear and Dominants are given bracelets made of the same black pleather. The simple design is an immediate visual indicator that they have not yet signed a contract and they will be informed that more elaborate or personalized styles are a privilege reserved for those who do. Enjoy your free time until Orientation! Participation is mandatory for all new and past arrivals. The weather has been noticeably cooler lately, with some afternoon heat lingering around depending on the day. Fall is nearly here; can you feel it? |
![]() After stepping through the door and participating in Orientation, LIERs are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERs at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() (cw: collars/harnesses, corsets) LIERs, both new and old, no doubt find some aspects of Duplicity culture shocking and may fail to assimilate without proper guidance. Whether or not they are contracted, LIERs will find themselves wearing and handling clothes and accessories that may look or feel unfamiliar. For this reason, LIEs staff are helpfully introducing different kinds of fashion that characters will typically encounter in the city. Arrivals get to attend a seminar on the use, handling, and care for clothing made of fabric like leather, latex, or lace. The seminar includes the importance of using such clothes to express one's identity, and how it can be used to highlight designation. Submissives may end up assisting Dominants in lacing up corsets or fitting into slick bodysuits. Characters of opposite designations will also be paired for a basic leathercraft workshop, where collars and harnesses can be customized to suit a particular design, preference or fit. If LIERs feel compelled to take any new pieces of their wardrobe for a test drive, even better! At the end of Orientation, participants are given complimentary fetishwear to take home. Enjoy a new latex thong or pleather jock strap, on the house! |
![]() (cw: insects, sexual compulsions) As the weather in Duplicity begins its transition into autumn, a slumbering menace from the ground begins to hatch and propagate. Tiny little moths, iridescent blue and red, seem to appear out of nowhere, congregating around sources of bright light, regardless of the time of day. They can be found on various surfaces (trees, the walls of buildings, etc.) and while they appear to be particularly harmless, they do bite. Not on purpose, however; it isn't blood or flesh they seek. No, it's clothing, especially the sort made out of cotton and other organic fabrics. If they bite, it's by mistake, trying to chew and munch their way through clothing. They seem to especially enjoy undergarments, gnawing holes through panties, boxers, briefs, and bras alike. The bites themselves don't hurt or even itch all that much, but they do cause characters to feel oddly amorous toward others who have also been bitten. Side effects wear off after an hour, but unfortunately, the underwear holes are here to stay. Maybe that complimentary kinkwear you received during Orientation would be a smart thing to put on in the meantime — the moths don't seem to like leather or PVC very much! |
![]() (cw: insects, aphrodisiacs, sexual compulsions) With lingerie shops and other clothing stores in an outrage due to damages and loss — courtesy of those irksome moths — the city has prepared an all-out assault in a bid to get the pests under control. Buildings are fumigated and streets and parks are sprayed with various chemicals to rid the Up and Down of the moths. While their efforts do have results, and the moth repellent drives away the infestation in a matter of days, the chemicals also have unintended side effects on those who breathe it in or come into contact with the substance in one form or another. Said effects include heightened sensitivity, increased libido, and in particularly extreme cases, unquenchable sexual insatiability — all of which will only subside once the chemical has fully worked its way out of the body in a day or two. As compensation to citizens and new arrivals who may have had their clothing ruined during the entire ordeal, gift cards are handed out so that LIERs may purchase new outfits from the very stores who suffered losses. While available stock might be low, there is still enough of a selection for individuals to find something suitable to wear — even if it may be outside their typical comfort zone. Since uncontracted Submissives are unable to purchase anything on their own, they will be paired with a Dominant to accompany them on their LIEs-sanctioned shopping trip. Time to put those fashion lessons from Orientation to good use! |
Please read carefully. On each Test Drive Meme, there will be a section noting character roles; these will vary each TDM. On an IC level, characters will still have gone through the doors but the assignments are OOCly randomized. When applying, there is a section of the application that denotes whether the character chooses "left" or "right." When participating on the TDM, there will be a third option. Players may link either a top level or a thread (five or more comments from their character) from the TDM and title the link as "Door Pass." This means that the player is choosing to take the designation that they were randomly assigned on the TDM, rather than taking the designation of a door. If the player decides to select a door rather than use the pass, then they are trying their luck; they may get the same designation they had on the TDM or the opposite. Once the application is submitted, players can't change their choice. To assign roles to characters for this TDM, use the following guide: If your character would prefer stability, they are a Submissive. If your character would embrace passion, they are a Dominant. To Note: Characters can only swap their designation for one of the following reasons: an event occurs that allows it or there are OOC reasons that make it a necessity. Any swap always requires mod approval and each character can only ever switch once. Characters that are being reapped will keep their previous designation but players can choose to tag on new TDMs with different designations for fun! Test Drive threads can be used as activity proofs for characters currently in-game. Please remember to mark any necessary content, and have fun!! |
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