Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2018-09-12 11:51 am
Entry tags:
TDM #1
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. |
![]() After stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() While the societal climate between Dominants and Submissives remains somewhat neutral throughout Duplicity, there has been the occasional whisper of defiance and call for equality. Yet, demonstrations and visible proof of this unhappiness spreads faster by word of mouth on a day exactly when you need it most. Welcome to Autonomy, a "traveling" nightclub that is never in the same place twice. People wanting to attend only learn of its lucrative location and password hours before it opens for business. Tonight, I choose the third door will get you inside and into the temporary freedom club Autonomy has to offer. In this circle, there are no assigned designations and no consequences for taking a role that isn't the one given by society. So, a Dominant may become the Submissive they've always wanted to be—or vice versa. Dominants and Submissives alike are able to mingle without repercussion and be themselves. Food, drinks, and private areas for more intimate – or if your preference is sexual – encounters are provided. Donations are accepted at any point during the night to further Autonomy's attempts of spreading the fulfillment that comes from being untitled. On the night you choose to visit, Autonomy is holding a random lottery for temporary connections. When entering, you have the choice of submitting your name into this drawing to be paired with someone else in the club regardless of designation. A short while later, a message will pop up on your device with the name and information of your partner, and whether or not you choose to meet them is purely at your discretion. Having more than one connection isn't completely unusual either. |
![]() Gratification of being a successful Dominant or Submissive isn't necessarily simple. Learning curves are to be made, and mistakes will happen. Led by a Dominant and Submissive couple – Miriam and Victoria, who have been paired for twenty-two years – a monthly meeting for unattached Dominants and Submissives is held in the conference room of Morning Wood motel in the Down. The meeting starts a few minutes after nine and has no designated end time. The couple introduce themselves and explain the purpose of the meeting: learn the proper method for a new kink and possibly find your perfect partner. The space is intimate and well-stocked with refreshments. To begin, Victoria, while blindfolded, balances on her hands and knees with her back perfectly level. Her partner, when ready, places various items on the level surface–a full cup, a plate. The Submissive is meant to hold the items until the Dominant believes she's reached her limit. The exercise is one of trust and understanding. The demonstration is a short one, followed by Miriam removing the blindfold and soothing her Submissive. The words are whispered low and with care, clearly a method that is specific to this couple. The process is concluded with the pair handing out workups, videos, and answering questions. Anyone wishing to practice Purposeful Submission can do so in the open room with a random volunteer, aided by the couple, or can find someone to take to one of the rented rooms. Sex may follow any scene but is not necessarily included. Experimenting with unattached Dominants and Submissives allows for new relationships to form. |
Please read carefully. On each Test Drive Meme, there will be a section noting character roles based on birthdays; these will vary each TDM. On an IC level, character will still have gone through the doors but assignments OOCly are still randomized. When applying, there is a section of the application that denotes whether the character chose "left" or "right". When participating on the TDM, there will be a third option. Players may link either a top level or a thread (five or more comments from their character) from the TDM and title the link as "Door Pass". This means that the player is choosing to take the designation that they were randomly assigned on the TDM, rather than taking the designation of a door. If the player decides to select a door rather than use the pass, then they are trying their luck; they may get the same designation they had on the TDM or the opposite. Once the application is submitted, players can't change their choice. To assign roles to characters for this TDM, use the following guide. For characters with a birthday falling in the months of January to June, their designation will be Dominant. For characters with a birthday falling in the months of July to December, their designation will be Submissive. For characters with an unknown birthday, their designation will be Dominant. Arrival into Duplicity has not been used as a prompt as it is a rather large part of introducing the game and will be saved for the first in-game log. But feel free to thread it on the TDM. Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |




table
[ Uh-oh. It's time to defuse a situation. Kara walks over to the woman with dark hair and a sharp gaze and doesn't waste any time. ]
If you need a break from all of this, follow me.
[ It's all but whispered. Kara glances at her — not her mark, but her eyes — and nods in the direction of one of the private rooms, then starts for one. They don't have to go inside, but at the very least this will get them away from the bulk of the people here. It's... a lot to witness when you're not from a place like this, and if this is the only thing Kara can do for a stranger who has no rights, she'll do it. It wasn't so long ago that Kara was in the same position herself, after all. ]
no subject
It doesn't take long. Not when the alternative is to remain here, not knowing who might approach her next or what they may try to demand of her. At least this way, she won't have quite so many eyes staring at her.
Cassandra hesitates only briefly, then follows the other woman, still bracing herself for the tables (hah) to turn on her. She has no intention of debasing herself for a stranger. ]
no subject
When the door is shut behind them, Kara sighs - needlessly, since she doesn't need to breathe - and speaks as she turns to the woman. ]
I'm not gonna touch you or make you do anything, I promise. I... I couldn't. [ She looks as distressed as she sounds. ] I can't imagine anyone wanting to do that, especially for show. It's—
[ It's like when people rent androids at sex clubs. She just... she doesn't want that life for anyone. ]
We can stay here as long as you want. Oh— my name is Kara.
no subject
Even so, she stays near the door, as far away as possible from the other woman as the small room allows. She relaxes only minutely at Kara's promise, and gives her a stiff, awkward nod. ]
...Thank you.
[ It's grating, having to thank someone else for the common courtesy of not making her do anything, of offering sanctuary without demanding a price for it, and she looks away, ashamed and visibly unhappy. ]
Kara.
My name is Cassandra.
no subject
[ Which is the most polite way to frame that will still being honest. ]
I don't like this any more than you do. This is the only thing I can do for you right now.
[ It's not enough; the defeated anger over that shows in her eyes. ]
no subject
[ Now that she has some privacy and some assurance that no demands are going to be made upon her, she starts to relax a little, a hint of wryness evident in her tone rather than the stiff, unhappy wariness. She sighs, rubbing some of the stiffness out of her neck, and then meets Kara's eyes again. ]
You do not owe me anything, you know.
[ Perhaps it's not the wisest thing to point out, given that she's now literally dependent on this woman and people like her - for their kindness, their empathy, their choice not to abuse the power they now hold over her and the others. But she's never taken charity well. ]
no subject
[ Kara feels that's important to say. Cassandra doesn't have... she doesn't have basic dignity here, really, but she always will in Kara's eyes. ]
If I could end this with just a word, I would.
[ Which is, in its own way, an invitation to discuss dissent. If not here, then at the next Autonomy night. ]
no subject
[ If she doesn't end up relying on Kara for everything from her own protection to a safe place to sleep, it'll only be because she'll be dependent on someone else. She's all too aware that she already owes this woman a debt, merely for offering this room and this conversation.
She frowns slightly, her eyes narrowing as she tries to pick out Kara's meaning. ]
But you cannot. And neither can anyone else.
no subject
[ Kara would do this again, for anyone who looks like they need it.
That statement, though— ]
It's not impossible. Where I'm from, we fought for freedom, and we won. If we get enough people, if we change people's minds, we can change things.
[ So don't lose hope, is what she's saying. Don't give up. ]
no subject
[ She knows. She knows that change is not impossible, not always. That there are things worth fighting for, and changing this, putting an end to the injustice and degradation she's seen, is certainly one of them.
Still, she doubts. The control here seems so complete, and...She frowns darkly, arms crossed before her. ]
There are those here who will not wish things to change.