Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2018-09-12 11:51 am
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TDM #1
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. |
![]() After stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() While the societal climate between Dominants and Submissives remains somewhat neutral throughout Duplicity, there has been the occasional whisper of defiance and call for equality. Yet, demonstrations and visible proof of this unhappiness spreads faster by word of mouth on a day exactly when you need it most. Welcome to Autonomy, a "traveling" nightclub that is never in the same place twice. People wanting to attend only learn of its lucrative location and password hours before it opens for business. Tonight, I choose the third door will get you inside and into the temporary freedom club Autonomy has to offer. In this circle, there are no assigned designations and no consequences for taking a role that isn't the one given by society. So, a Dominant may become the Submissive they've always wanted to be—or vice versa. Dominants and Submissives alike are able to mingle without repercussion and be themselves. Food, drinks, and private areas for more intimate – or if your preference is sexual – encounters are provided. Donations are accepted at any point during the night to further Autonomy's attempts of spreading the fulfillment that comes from being untitled. On the night you choose to visit, Autonomy is holding a random lottery for temporary connections. When entering, you have the choice of submitting your name into this drawing to be paired with someone else in the club regardless of designation. A short while later, a message will pop up on your device with the name and information of your partner, and whether or not you choose to meet them is purely at your discretion. Having more than one connection isn't completely unusual either. |
![]() Gratification of being a successful Dominant or Submissive isn't necessarily simple. Learning curves are to be made, and mistakes will happen. Led by a Dominant and Submissive couple – Miriam and Victoria, who have been paired for twenty-two years – a monthly meeting for unattached Dominants and Submissives is held in the conference room of Morning Wood motel in the Down. The meeting starts a few minutes after nine and has no designated end time. The couple introduce themselves and explain the purpose of the meeting: learn the proper method for a new kink and possibly find your perfect partner. The space is intimate and well-stocked with refreshments. To begin, Victoria, while blindfolded, balances on her hands and knees with her back perfectly level. Her partner, when ready, places various items on the level surface–a full cup, a plate. The Submissive is meant to hold the items until the Dominant believes she's reached her limit. The exercise is one of trust and understanding. The demonstration is a short one, followed by Miriam removing the blindfold and soothing her Submissive. The words are whispered low and with care, clearly a method that is specific to this couple. The process is concluded with the pair handing out workups, videos, and answering questions. Anyone wishing to practice Purposeful Submission can do so in the open room with a random volunteer, aided by the couple, or can find someone to take to one of the rented rooms. Sex may follow any scene but is not necessarily included. Experimenting with unattached Dominants and Submissives allows for new relationships to form. |
Please read carefully. On each Test Drive Meme, there will be a section noting character roles based on birthdays; these will vary each TDM. On an IC level, character will still have gone through the doors but assignments OOCly are still randomized. When applying, there is a section of the application that denotes whether the character chose "left" or "right". When participating on the TDM, there will be a third option. Players may link either a top level or a thread (five or more comments from their character) from the TDM and title the link as "Door Pass". This means that the player is choosing to take the designation that they were randomly assigned on the TDM, rather than taking the designation of a door. If the player decides to select a door rather than use the pass, then they are trying their luck; they may get the same designation they had on the TDM or the opposite. Once the application is submitted, players can't change their choice. To assign roles to characters for this TDM, use the following guide. For characters with a birthday falling in the months of January to June, their designation will be Dominant. For characters with a birthday falling in the months of July to December, their designation will be Submissive. For characters with an unknown birthday, their designation will be Dominant. Arrival into Duplicity has not been used as a prompt as it is a rather large part of introducing the game and will be saved for the first in-game log. But feel free to thread it on the TDM. Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |




no subject
Not really, not anymore. Their duty is to the Crown City more than the Crown itself. Personal guards would be the Kingsglaive.
[The Kingsglaive... all of them dead now. Along with his father. His jaw clenches and he looks away, scowling at the ground and fighting back emotion. Now is no time to get caught up with grief.]
Noctis. My name is Noctis. [And watching her for any sign of recognition will have to do as far as distractions go.]
no subject
Some kind of trauma, and likely not so very long ago. But as before, it's not her place to pry.
Which is why she also doesn't comment on not anymore, and what it might mean. ]
My name is Cassandra.
[ She's not always very good at this part...but she smiles, as friendly as possible. ]
It is good to meet you, Noctis.
no subject
Cassandra. Nice to meet you.
[No matter how wary he is of this place, though, he does turn to face her properly and offer his hand. A handshake is only proper. Especially since he doesn't quite have it in him to smile back, just a subtle softening of his features from worried to something more neutral.]
We should probably... find somewhere less conspicuous to be.
no subject
Our "temporary housing," I assume.
[ She doesn't know where else to go. ]
Unless you have another suggestion?
no subject
I don't like it but... Gotta say I'm eager to be somewhere with a door.
[Everything about the Down is a little unsettling.]
no subject
It's the part where someone else had ordered her to stay there that chafes at her. ]
A door with a lock, Maker willing.
no subject
Think locks are really going to mean much to these guys?
[Judging from the quality of the buildings he's not sure that the quality of the doors, never mind the locks, could hold up to a little effort. But at least the motel isn't far so they won't have to wait long to test it out.]
no subject
[ She doesn't know the rules here, what amount of privacy, if any, they are to be afforded. But a lock that may not keep out everyone is better than a door that will keep out no one.
She does notice Noctis' slight limp, and slows her pace slightly even though he makes no indication that he's struggling to keep up with her. ]
Are you injured?
[ Tact has never really been her thing. ]
no subject
Wow. Yeah so about that tact thing.]
I'm fine. [Grumbled with all the insistence of a sulky teenager and for a moment he shrinks back in on himself, crossing his arms over his chest. And then he's moving again, walking with more purpose, actively trying to hide the limp now which puts his concentration on his movements and not what's going on around him, unfortunately.]
no subject
Cassandra raises a disbelieving eyebrow, saying nothing as she moves to catch up with him again. If he is hurt, denying the injury will do nothing to help him recover, but she knows better than to point that out.
Instead she just keeps walking alongside him, watching their surroundings while Noctis stews. Which is why, when he trips over a curb and threatens to fall face-first into the street, she's there, catching his arm deftly in one hand and holding him up. ]
Be careful!
no subject
And when he stumbles it's even worse. He jerks his arm out of her grip and scowls back at her for a moment. Then he looks around, realizes he actually has no idea where he's going and just... deflates. ]
You don't have to worry about me. I'm fine.
no subject
And she waits, sympathetic but not pitying as he glares at her and then just sags where he is. She can relate. Cassandra's just as bad at accepting help, most of the time, but...well.
She smiles at him, tired, distant, and then drops her gaze to the ground. ]
I am afraid we will both have to worry about each other, if we are to get through this.
[ So far, at least, she's recognized no one she knows. No friends, no allies in this place. Judging by Noctis' solitude, she assumes the same is true for him. ]
I...cannot do this alone.