Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2018-09-12 11:51 am
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TDM #1
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. |
![]() After stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() While the societal climate between Dominants and Submissives remains somewhat neutral throughout Duplicity, there has been the occasional whisper of defiance and call for equality. Yet, demonstrations and visible proof of this unhappiness spreads faster by word of mouth on a day exactly when you need it most. Welcome to Autonomy, a "traveling" nightclub that is never in the same place twice. People wanting to attend only learn of its lucrative location and password hours before it opens for business. Tonight, I choose the third door will get you inside and into the temporary freedom club Autonomy has to offer. In this circle, there are no assigned designations and no consequences for taking a role that isn't the one given by society. So, a Dominant may become the Submissive they've always wanted to be—or vice versa. Dominants and Submissives alike are able to mingle without repercussion and be themselves. Food, drinks, and private areas for more intimate – or if your preference is sexual – encounters are provided. Donations are accepted at any point during the night to further Autonomy's attempts of spreading the fulfillment that comes from being untitled. On the night you choose to visit, Autonomy is holding a random lottery for temporary connections. When entering, you have the choice of submitting your name into this drawing to be paired with someone else in the club regardless of designation. A short while later, a message will pop up on your device with the name and information of your partner, and whether or not you choose to meet them is purely at your discretion. Having more than one connection isn't completely unusual either. |
![]() Gratification of being a successful Dominant or Submissive isn't necessarily simple. Learning curves are to be made, and mistakes will happen. Led by a Dominant and Submissive couple – Miriam and Victoria, who have been paired for twenty-two years – a monthly meeting for unattached Dominants and Submissives is held in the conference room of Morning Wood motel in the Down. The meeting starts a few minutes after nine and has no designated end time. The couple introduce themselves and explain the purpose of the meeting: learn the proper method for a new kink and possibly find your perfect partner. The space is intimate and well-stocked with refreshments. To begin, Victoria, while blindfolded, balances on her hands and knees with her back perfectly level. Her partner, when ready, places various items on the level surface–a full cup, a plate. The Submissive is meant to hold the items until the Dominant believes she's reached her limit. The exercise is one of trust and understanding. The demonstration is a short one, followed by Miriam removing the blindfold and soothing her Submissive. The words are whispered low and with care, clearly a method that is specific to this couple. The process is concluded with the pair handing out workups, videos, and answering questions. Anyone wishing to practice Purposeful Submission can do so in the open room with a random volunteer, aided by the couple, or can find someone to take to one of the rented rooms. Sex may follow any scene but is not necessarily included. Experimenting with unattached Dominants and Submissives allows for new relationships to form. |
Please read carefully. On each Test Drive Meme, there will be a section noting character roles based on birthdays; these will vary each TDM. On an IC level, character will still have gone through the doors but assignments OOCly are still randomized. When applying, there is a section of the application that denotes whether the character chose "left" or "right". When participating on the TDM, there will be a third option. Players may link either a top level or a thread (five or more comments from their character) from the TDM and title the link as "Door Pass". This means that the player is choosing to take the designation that they were randomly assigned on the TDM, rather than taking the designation of a door. If the player decides to select a door rather than use the pass, then they are trying their luck; they may get the same designation they had on the TDM or the opposite. Once the application is submitted, players can't change their choice. To assign roles to characters for this TDM, use the following guide. For characters with a birthday falling in the months of January to June, their designation will be Dominant. For characters with a birthday falling in the months of July to December, their designation will be Submissive. For characters with an unknown birthday, their designation will be Dominant. Arrival into Duplicity has not been used as a prompt as it is a rather large part of introducing the game and will be saved for the first in-game log. But feel free to thread it on the TDM. Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |




no subject
As long as he's been looking out for Steve, if anyone's entitled to deliver a little corporal punishment over his bad behavior it'd be James Barnes.
Steve's fine, just as logically Bucky knew he would be, but it's something else to hear him count off like grade school. It was always tense watching a kid get bent over for something and made an example of in front of the class, and he has memories just as vivid as Steve does of that count. One, two, three - five if it was bad, ten if it was serious. Three, five, ten. This is only a three offense, but that means two more to go.
Two more, and the pooling of a weird sensation in his gut he doesn't want to think about too hard right now. Maybe later, when there's privacy and time for introspection. In the meantime, that metal arm slides down Steve's back in warning, and if anything the second swat is a little harder than the last.
Because of the aforementioned hairbrained troublemaking coming to mind, surely not because of that feeling in his veins. ]
no subject
But hold it in he does, pressing his lips together so no one can tell the expression he really wants to make. Anyone looking in might even mistake it for contrition, the way his head’s still tilted downward, gaze lower still. And just in case there really is some kinda weird telepathic link between him and this strange not-Bucky-but-yes-Bucky, Steve thinks at him, You hit like crochety old Mr. Schroeder, intensely and repeatedly for a few seconds.
Then he continues the count, still steady and quiet. ]
Two.
[ There is a part of Steve that’s unsettled, but it’s not the beating doing it. Beatings never did throw him off his axis, whether they were from bullies or from teachers. The fact that it’s Bucky this time around is obviously new, but again, Steve understands the situational aspect of it. No, it’s that ... that gauntlet Bucky’s wearing, the way its touching him — Steve doesn’t know how, but he can sense a dexterity to it that shouldn’t be possible in a glove. ]
no subject
You're gonna get them in trouble, Rogers. Again, for the mllionth time, you're gonna get them in over their heads because you can't just settle down and be good for once. That consternation might be what goes to Bucky's head, or maybe it's that rehabilitation center and what they've done to the people who they thought wouldn't quite embrace their roles so good. Whatever it is, it drives that coal of a feeling in Bucky's stomach into sort of an ember.
So he brings it down for a third time with an actual pop to it. ]
Lemme hear you say sorry, and we'll see if we're done.
[ Because by god, if he hears anything other than contrition so will everyone else around him and it'll mean Steve hasn't learned a damn thing from this exercise. ]
no subject
He mulls over it for a couple of seconds, the pain echoing in the background, not so much a disturbance as it is a callback to when he'd be hurting one way or another in his old, broke body — just a scant number of months ago. And then Steve comes to the conclusion maybe the opposite is needed in how he's taking this.
Letting his shoulders wilt a little, neck drooping forward, he says with as much contrition as he can muster: ]
Three. [ and lets the word trail off, turning the intonation upward at the end a little, like it hurts. Well, it does hurt, but vocalizing pain is something Steve's never allowed himself to do, a luxury he's never indulged in. First time for everything. He takes in another deep breath and deliberately lets it go shaky on the exhale, wondering how many more of these he’s supposed to take. ]
I'm very sorry. [ Still contrite, and somehow "mister" doesn't sound like it fits, so Steve pauses for a second before adding softly, ] Sir.
[ There. That's better than his best, pal. ]
no subject
It's a lesson, not pain for the sake of pain. He's not a sadist. It's for Steve's own good, whether he sees it yet or not.
He passes a careful palm down Steve's back again, just the faintest caress with the metal hand he instinctively dislikes. It's an apology and a soothing touch all in one, and he'd do more but he can't do it here.
He shifts the wood in his hands, his grip switched in a quick flip so that he's holding it by the flat end and offering the handle forward. ]
Put it up and we can get a room. Go somewhere private.
[ Because it's safe to do that now; it's expected, even. They talk about safety, they talk about emotional security, and aftercare comes after a correction. In this case, it's a suitable excuse for a secret conversation in a rented room. ]