Duplicity Game Mods (
duplicitymods) wrote in
duplicitymemes2018-09-12 11:51 am
Entry tags:
TDM #1
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It's discouraging to think how many people are shocked by honesty and how few by deceit. Yet, solace is found in the lies we tell each other, comforted by the peace of knowing that we're not alone in our depravity, and once on this path, sin itself becomes the lesser of two evils masked in a cloud of normalcy. This is how Duplicity has functioned since the beginning. The divide of power and social standing is overt in that Dominants influence the decisions made both publicly and privately while Submissives cater to the rules presented to them. It is the way of Duplicity to assign random designations at birth with no leeway in altering what has been given. Climate in the Up is far stricter than that of the Down; violating outlined personas for a Dominant or Submissive while in full view of others is punished by degree of infraction. In the Down, many tend to turn a blind eye to these sorts of offenses. To counteract the discovery of the Deceit Gene – a natural "negative" response to all stimuli – the L.I.E.S. program was founded. The program had been designed to introduce new subjects to the current environment and test for the Deceit Gene through immersion in Duplicity's standing society. Sexual impulses and encounters increase the chances of detecting the gene within these individuals. Participants are typically released from L.I.E.S. after a year; however, results have remained unsatisfactory and testing still continues. |
![]() After stepping through the door and participating in orientation, LIERS are assembled together in the Up for a tour of Duplicity in its entirety. Seats are in pairs and randomly assigned to Dominants and Submissives alike. Traveling from Fiddler's Square, the train journeys through various parts of the Up, showcasing society and examples of lifestyle. Along the way, frequent stops are made; a variety of passengers can be seen exiting and entering the doors. A Dominant with a kneeling Submissive takes a seat near the front of the train at one stop. A small group of Submissives board and sit closer to the LIERS at another, all seemingly content in their roles. As the tour continues through the Up, the train passes close to the Market and White Wall Bridge and zips by North Park before heading into the Down and bypassing Red Wall Bridge and South Park. The train makes a "final" stop at Riddler's Square, where inhabitants of the Down are instructed to return to their temporary housing. Those who live in the Up are permitted to stay on the train and revisit the same locations while returning. |
![]() While the societal climate between Dominants and Submissives remains somewhat neutral throughout Duplicity, there has been the occasional whisper of defiance and call for equality. Yet, demonstrations and visible proof of this unhappiness spreads faster by word of mouth on a day exactly when you need it most. Welcome to Autonomy, a "traveling" nightclub that is never in the same place twice. People wanting to attend only learn of its lucrative location and password hours before it opens for business. Tonight, I choose the third door will get you inside and into the temporary freedom club Autonomy has to offer. In this circle, there are no assigned designations and no consequences for taking a role that isn't the one given by society. So, a Dominant may become the Submissive they've always wanted to be—or vice versa. Dominants and Submissives alike are able to mingle without repercussion and be themselves. Food, drinks, and private areas for more intimate – or if your preference is sexual – encounters are provided. Donations are accepted at any point during the night to further Autonomy's attempts of spreading the fulfillment that comes from being untitled. On the night you choose to visit, Autonomy is holding a random lottery for temporary connections. When entering, you have the choice of submitting your name into this drawing to be paired with someone else in the club regardless of designation. A short while later, a message will pop up on your device with the name and information of your partner, and whether or not you choose to meet them is purely at your discretion. Having more than one connection isn't completely unusual either. |
![]() Gratification of being a successful Dominant or Submissive isn't necessarily simple. Learning curves are to be made, and mistakes will happen. Led by a Dominant and Submissive couple – Miriam and Victoria, who have been paired for twenty-two years – a monthly meeting for unattached Dominants and Submissives is held in the conference room of Morning Wood motel in the Down. The meeting starts a few minutes after nine and has no designated end time. The couple introduce themselves and explain the purpose of the meeting: learn the proper method for a new kink and possibly find your perfect partner. The space is intimate and well-stocked with refreshments. To begin, Victoria, while blindfolded, balances on her hands and knees with her back perfectly level. Her partner, when ready, places various items on the level surface–a full cup, a plate. The Submissive is meant to hold the items until the Dominant believes she's reached her limit. The exercise is one of trust and understanding. The demonstration is a short one, followed by Miriam removing the blindfold and soothing her Submissive. The words are whispered low and with care, clearly a method that is specific to this couple. The process is concluded with the pair handing out workups, videos, and answering questions. Anyone wishing to practice Purposeful Submission can do so in the open room with a random volunteer, aided by the couple, or can find someone to take to one of the rented rooms. Sex may follow any scene but is not necessarily included. Experimenting with unattached Dominants and Submissives allows for new relationships to form. |
Please read carefully. On each Test Drive Meme, there will be a section noting character roles based on birthdays; these will vary each TDM. On an IC level, character will still have gone through the doors but assignments OOCly are still randomized. When applying, there is a section of the application that denotes whether the character chose "left" or "right". When participating on the TDM, there will be a third option. Players may link either a top level or a thread (five or more comments from their character) from the TDM and title the link as "Door Pass". This means that the player is choosing to take the designation that they were randomly assigned on the TDM, rather than taking the designation of a door. If the player decides to select a door rather than use the pass, then they are trying their luck; they may get the same designation they had on the TDM or the opposite. Once the application is submitted, players can't change their choice. To assign roles to characters for this TDM, use the following guide. For characters with a birthday falling in the months of January to June, their designation will be Dominant. For characters with a birthday falling in the months of July to December, their designation will be Submissive. For characters with an unknown birthday, their designation will be Dominant. Arrival into Duplicity has not been used as a prompt as it is a rather large part of introducing the game and will be saved for the first in-game log. But feel free to thread it on the TDM. Also, any locations throughout Duplicity are available for TDM prompts as well! Please remember to mark any necessary content, and have fun!! |




Table
Easy to say that when you're the one on the good side of the leash.
[Granted, she's in the same position herself, but it's the principle of the matter, dammit.]
What's the point anyway? People aren't going to make as good furniture as... well, actual furniture.
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You've got a point. I can't say how I would handle it as a submissive.
[But she thinks she gets the idea of it regardless. Her arms cross and she taps a finger against her elbow.]
It's a trust exercise.
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A trust exercise? You mean like... standing with your arms crossed and falling into someone hoping they'll catch you?
[Seems like a leap from that, but then again, if you're going to trust someone to keep you from getting skewered on a battlefield... except none of these people are soldiers so there goes that idea.]
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[She turns a glance in Nah's direction, then gestures towards the couple with the hand formerly at her elbow.]
They're obviously pretty close to be partners for that long. And the fact that Victoria goes through with it probably isn't so much the chance to be furniture but the chance to make Miriam happy. Or to please her or to just be with her or something like that.
[Mai pauses there, then sighs out a little as she rubs her forehead.]
Sorry, that sounds pretty cheesy. That's just what I was thinking though.
[It's stupid and downright strange to think this to herself in the middle of this situation and this activity but she's probably never missed being in love and with someone more than she does right now.]
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Alright, I think I follow you. I'm not sure that's how I'd choose to express it... in fact I'm almost entirely sure it's not, but at least it's a decent explanation.
[Now her eyes are entirely on Mai, curiosity in them.]
You seem to have put a lot of thought into this.
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[Ah, there's the slight tinge of apathy. Clearly Mai just didn't give a damn about the furniture portion of the discussion.]
Seeing how they treat each other is more educational than the rest of it. Like it or not, you're eventually going to have to partner up with someone. And figuring out how to treat them is part of it.
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[Those'll be the weirdest books she's ever read.]
I mean, I haven't seen a library around, but in a city this size there's got to be one.
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[Her brows perk up some.]
What sorts of books would you even start looking for though? The way it's part of the culture here, it's probably in every book.
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[Or... well she doesn't want to pursue that line of logic any further, frankly. Her skin's crawling enough as it is.]
Honestly, I'll probably do better with that than this. In book form, I might actually find all this intriguing.
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[It's asked curiously.]
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[Easy to say, of course.]
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[Which is a very real concern in a place like this.]
Possibly the political situation as well, which I have to imagine is simply fascinating.
[The sarcasm drips from that last word.]
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Yeah, right, that could be a thing.
[Considering how much the Fire Nation suppressed or simply rewrote back home. And the idea of politics is just... she makes an annoyed sound.]
I hate politics.
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[Unless, of course, all civilization gets wiped out in some sort of cataclysm or something.]
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[Y'know, with the whole not being from here and the odd society layout.]
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